Other barbarian archetypes, such as the mounted fury, are best looked at on their own, as they tend to shift the barbarian’s combat focus significantly. While her enemies’ size makes the creatures strong, the titan mauler is even stronger, taking up weapons from her fallen foes that no lesser warrior can lift, and using them when she beseeches the spirits to grant her increased size and greater ferocity against her titanic foes. The weapon must be appropriately sized for her, and it is treated as one … Massive Weapons increments again, making us gradually more reliable with our attacks. Legio Astorum - Warlord Titan Build - WIP #13 - Secondary and Tertiary Weapons ... Whilst the main 'Secondary' weapons were drying, I assembled the Mauler Boltcannons and TL Lascannons - yes the Titan has the armament of a Landraider as secondary weapons ;) These could then be left separate from the titan for ease of painting later. I would wait to switch to a large greatsword for now because the attack penalty is significant. Pick up whatever works for your party. 18). If permanent size will be a problem, spend that money on a pile of Enlarge Person potions. Depending on whether you went Unchained or vanilla, different rage powers will be appealing. 58). Tireless Rage (Ex): Now you can rage cycle without shenanigans. Totem Barbarian technically counts, but you get that for free. At high levels when enemies are more consistently large, this becomes easier to use, but a +1 bonus really isn't going to matter much at the levels where you face the biggest foes. Big Game Hunter (Ex): Situational, especially if you plan to use Enlarge Person. Art in Order of Appearance "Giant slayer" by Benny Kusnoto Stephens, and Russ Taylor. In general, though, you can build a titan mauler the same way you would a normal barbarian. At this level that's 22d6 damage from disintegrate, averaging just 77 damage at the cost of a 6th-level spell slot. Massive Weapons increments again, giving us back another point of attack bonus. Damage Reduction (Ex): Always welcome. | Design Finder 2018 But let's also consider Vital Strike. This level is a weird middle ground for the Titan Mauler. The titan mauler does provide a straight damage increase by the numbers, though you have to give up fast movement for it. | 5th Edition SRD Proficiencies: No heavy armor, but you won't really want it slowing you down anyway. Also note that many colored items are also links to the Paizo SRD. The penalty on attack rolls for using such weapons is reduced by 1, including when using over-sized two-handed weapons. Barbarian bread and butter is strength and getting 1.5x damage modifier for 2handing a weapon. Another rage power, and Power Attack increments at this level. Attack: Large Bastard Sword +7 2d8+12 (Avg. Crystal Titan: Ground targeted pet summon that has to grow to full strength before pummeling enemies. Beyond this point the build is totally open. If you'd like, you can pick up your greatsword and a shield at the same time. She can use two-handed weapons meant for creatures one size category larger, but the penalty for doing so is increased by 4. A Strength bonus is nice, but not crucial. Protege of Tonald Loke. The sooner you get it, the better. But just to be super explicit: with Impact your average damage is higher than your maximum damage without Impact. This does not allow you to wield oversized weapons (such as a Large Bastard Sword) any better. kcmorris’s A Guide to the Barbarian and Titan Mauler Barbarian (Blog) Bard. Your choice of traits doesn't matter much for the core of the build, so pick up traits which complement secondary concerns. It requires a stunningly small number of feats, one magic item (your weapon), and access to Enlarge Person by one or more methods. Technically, I believe you can use it two handed without an EWP, but I could be mistaken. Thus, Titan mauler can wield large Shotguns (or blunderbuss) with -2 size to hit, but he lowers this with Massive Weapons ability (assuming 6 levels Barb) to -0. Some more nice progress out there! Using large one-handed weapons is now free, but with the exception of the large bastard sword there is basically no reason to do so. | d20 Anime SRD If you've been surviving on potions or actual spells until now, this is a welcome addition to the build. | d20HeroSRD This biggest difference is which version of rage powers you want. That's a lot of penalty and you don't get a lot of extra damage, so don't try to use this unless you're high level or using Vital strike. This is where class dippers disembark. The shoulder mounts and Mauler Bolt Cannons were great anchoring points for the bands. Explore Nova Drift Wiki - Popular Builds Last Update: 23/11/2020 By combining weapons and mods in different ways, you can create surprising and devastating synergies, let's take a look at some of the popular builds from the community: 4.283.100 Vogelspin 2 A Bold Engineer 3.201.840 Minuit21 3 Bulwark 3.001.200 Vogelspin 4 Bulldozer 2.739.600 Jim-bot 5 A Bold Strategy 2.710.560 Hyper 6 The … I'm thinking of fielding them both in an army- I was wondering what people's thoughts are- go with the mauler scheme, the heldrake one or both.. ... RARE Necron Titan for Warhammer 40k - Setekh build Part 1 - 2 days ago The Buffet Assault Group. The one exception is the Titan Mauler Barbarian, which can use a greatsword one size larger than they are. This ability replaces fast movement. While using titanic Rage, she must spend 2 rounds of rage per round, and she becomes exhausted rather than fatigued when the rage ends. If you have a wizard handy, they can use a wand on you, or you can use Permanency and be permanently large for a measly 2,500 gp, which any decent Barbarian should be doing anyway unless they spend a lot of time in cramped dungeons. Acrobatics may seem like an odd choices, but it's a good way to avoid attacks of opportunity, and it includes the ability to Jump now, which may become important for you. Every round should start with rage, and end with Furious Finish and a dead enemy. Unless you're built to make a lot of attacks of opportunity (which this archetype doesn't help with), this won't be very important. Our favored class bonus doesn't matter much. The key equipment of the build is the Immortal King’s Stone Crusher with 4 or 5 set’s pieces. Bringing It All Together: Sample Build At this level you're only removing a -1 penalty, but Power Attack increments at your next level, and you could easily pick up Reckless Rage at 5th level for even more damage with no additional penalty. Furious Finish is a bit of a gamble, but it's an easy gamble with a huge payoff. At this level you're a totally normal Barbarian, even if you walk a little slower. Start saving gold to get Impact added to your sword as soon as possible. But oh man, look at that attack line. 94, Max 139). You'll net -1 to attacks for +2 damage. Evade Reach is really helpful if you're not enlarged because you can more easily get inside your target's reach without drawing an attack of opportunity. But I was thinking about getting two levels in Oracle for Lame Curse and free Lead Blades(fatigue immune and replacement for the enchant so i can get something else). Paying an NPC will cost 2,950gp, slightly more than a +1 weapon. I'll disregard rage and magic items (except for your weapon) in this information, so remember that this is a base line and your actual attack and damage may be considerably better. The -4 penalty for using large two-handed weapons is really scary, so avoid it as long as possible. Compare the attack lines between this level and the previous two levels. Big Game Hunter (Ex): A titan mauler gains a +1 bonus on attack rolls and a +1 dodge bonus to AC in melee with creatures larger than themselves. The Titan Mauler is all about wielding the biggest weapon which they can physically lift and swing. This build is easy. Check out our other SRD sites! It's the only level at which making a Full Attack is a meaningful option, and even though you qualify for Vital Strike you don't have it yet because you don't get a feat at this level. Shop the Open Gaming Store! | 13th Age SRD FAQ. You gain access to this larger weapon, of any weapon type otherwise available at character creation. That is the entire archetype and piazo admitted it was a screw up. Until the end of her turn, that target’s reach is treated as if it were 5 feet shorter with respect to reaching the titan mauler, and this reduction increases by 5 feet for every five levels beyond 5th. With Furious Focus, from now on Power Attack is free. In the stream I saw in the imperial tech tree that you can build a baneblade, but I didn't saw a titan. Unless you spend a lot of time in cramped dungeons, it's worth the cost. Using Titan Fighter to get a Large Two hander weapon instead of a Titan Mauler. At 2nd level, a titan mauler may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. While using titanic rage, she must spend 2 rounds of rage per round, and she becomes exhausted rather than fatigued when the rage ends. Vital Strike functions best when you use the biggest weapon you can swing. This ability replaces indomitable will. Saves: You get good Fortitude saves, so you will need to put some points into Dexterity and Wisdom to make sure your other saves don't make you too vulnerable. And you should really plan to use Enlarge Person. This is where the Titan Mauler comes into its own. I don't know how I got this sword through that door. I recommend getting Surprise Accuracy or Accurate Stance depending on whether you wen vanilla or unchained, but at this level the bonus is only +1 so feel free to delay until your next Rage Power slot. The Warbringer Nemesis-class Titan is a Battle Titan that stands between the Reaver and Warlord-class Titans in size and power. Titan Mauler has mechanical problems wielding big weapons. As discussed above, the purpose of this build is to get a gigantic weapon and use Vital Strike to kill stuff. A true leviathan of the battlefield, the Warlord-class Titan was the mainstay of the Legio Titanica during the Great Crusade era. Greater rage improves the numeric benefits of raging. 58, Max 70), Attack: Huge +1 Impact Greatsword +12 12d6+22 (Avg. Evade Reach (Ex): It's a very good day when you have reach, but the giant/dragon/dinosaur you're fighting doesn't. Attack: Huge Bastard Sword +10/+5 3d8+16 (Avg. From now on, I'll now list maximum damage in addition to average damage for our attack line. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like. Things mostly just melted against my tornadoes. From here we're out of important feats. The Titan Mauler can rage for a single round, obliterate the biggest enemy in the room, then spend the rest of the encounter lazily eliminating whatever is left while fatigued with little issue. At 14th level, a titan mauler may choose to gain the benefits of enlarge person when she enters a rage. In lands overrun by giants, dragons, and other hulking beasts, entire fellowships of barbarians hone tactics and traditions with one purpose—to bring low these massive foes. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. Rage Powers: The following rage powers complement the titan mauler archetype: body bludgeon, greater ground breaker, ground breaker, knockback, mighty swing, powerful blow, smasher, and strength surge. I'll skip specifying a race, and leave that decision up to you. Massive Weapons is where we get to feel like a Titan Mauler for the first time. Those benefits are excellent, but I'll continue to ignore their specific because they are different for the vanilla Barbarian and the Unchained Barbarian, and I don't want you to think either one is significantly better here. There aren't many feats that you absolutely need to make the build work, so I'll leave a number of open slots in the build with some recommendations for what you might put in them. At 3rd level, a titan fighter becomes more skilled at wielding weapons intended for creatures one size category larger than himself. ... You could use it to build a duel wielder, but the penalties and feat requirements would make it problematic for a pure Barbarian. But if you're enlarged, your reach may be equal to theirs, in which case Evade Reach allows you to reach them while they can't reach you. Surprise Accuracy or Accurate Stance provide a scaling bonus to your attacks which will help keep you well ahead of the AC progression curve. New Pages | Recent Changes | Privacy Policy, Barbarian Archetypes - 4 Winds Fantasy Gaming, Barbarian Archetypes - d20pfsrd.com Publishing, Barbarian Archetypes - Dreamscarred Press, Barbarian Archetypes - Flaming Crab Games, Barbarian Archetypes - ICOSA Entertainment, LLC, Barbarian Archetypes - Onyx Path And Nocturnal Publishing, Pathfinder Roleplaying Game Ultimate Combat, Latest Pathfinder products in the Open Gaming Store, Ancestral Anthologies Vol. Greater Vital Strike is the end of the line. You do enough damage to one-shot most enemies up to several CR above your level. | FateCoreSRD © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Of course, you're going to charging into melee where this will only matter for the first round or two. So a player that was brand new to the Pathfinder system is now a veteran of 1.5 years, and while his single-classed vanilla Barbarian was a great starter character which has seen him through ten levels, he's done some research and feels that he's ready, as a player, to try an archetype and has settled on the Titan Mauler. At 5th level (right before you get what you really wanted out of the archetype), the titan mauler trades improved uncanny dodge for a rather useful ability, evade reach. You're going to want to pile on constitution, too, because your AC is going to be a bit of a problem. Finally! The Titan Mauler can rage for a single round, obliterate the biggest enemy in the room, then spend the rest of the encounter lazily eliminating whatever is left while fatigued with little issue. Recent Changes Falcata takes an EWP. Rage (Ex): Most barbarians see the number of rage rounds as a problematic limitation. The Titan Mauler ability st... Stack Exchange Network Stack Exchange network consists of 176 Q&A communities including Stack Overflow , the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. You get DR at this level, but try not to need it. Conveniently, that's exactly what the Titan Mauler is built to do. The difference between the vanilla Barbarian's Strength bonus and the Unchained Barbarian's flat attack/damage bonus amounts to roughly 1 damage per attack (maybe 2 depending on your original Strength score). Slow speed should be avoided most of the time since the Titan Mauler doesn't get Fast Movement, but that still doesn't makes dwarf a bad choice. Jotungrip (Ex): Jotungrip allows you to wield an appropriately sized two-handed weapon in one hand, which means you can wield a Greatsword or a two-handed polearm in one hand at a -2 penalty. | Dungeon World SRD 8th level is great for us numerically. This provides the weapon with great elemental damage of different types along with the decent physical damage. It was intended to be exactly what you want, a smaller character that can wield larger weapons, but the writer didn't get things in right and, as such, it can't do the job it was built for. Another rage power, and your Strength goes to 21 (23 enlarged) before your magic belt. Either way, from this point on we'll assume that you are enlarged. Jalal’s Mane is a popular choice for headgear. 88, Max 133). 72, Max 94). Legal Information/Open Game License, Fan Labs | OGN Articles Sell at the Open Gaming Store! At this level you should have enough gold that you can afford to chug potions of Enlarge Person whenever you get thirsty. Hit Points: The biggest and the best available. This ability replaces fast movement. At 5th level, as a swift action, a titan mauler may choose one creature within her line of sight. This is truly a match made in Paizo heaven. What stops the Medium titan mauler barbarian 3/titan fighter fighter 1 from wielding in one hand a Large two-handed weapon—despite his many special abilities allowing him to wield weapons of unusual sizes—is the restriction on the extraordinary ability jotungrip of the archetype titan mauler, which says. There are no other compatible archetypes, and you don't need them. I support a limited subset of Pathfinder's rules content. But at this level you qualify for some really cool rage powers, so pick something exciting. You could get a huge one, but you'd need 12 levels Barb to negate the penalty. Power Attack increments at this level, but you're already doing so much damage that you might not notice the difference. A titan mauler gains a +1 bonus on attack rolls and a +1 dodge bonus to AC in melee with creatures larger than themselves. It's fun to note that at this level wizards can cast Disintegrate, giving us what may be the best spells vs. weapons damage comparison. The only crucial point is that you should be medium size. "A titan mauler may choose to wield any weapon as though it were a one-handed weapon of the size category in which it must be wielded two-handed, taking a –2 penalty on attack rolls while doing so. The Titan Mauler's best weapons are the ones with the biggest damage dice, which leaves us few competetive options. New Pages Attack: Large Bastard Sword +6 2d8+9 (Avg. Monkeys contribute works in all states here and when finished, mark the source as ready for review. A Warbringer Nemesis-class Titan of the traitorous Legio Fureans.. Base Attack Bonus: Fast progression, same as any primarily combat character. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance. 1: Races of Nature Unleashed (PF1), Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG), Aegis of Empires 4: Legend of the Burning Star (PF1). If you’re not Small or Medium, you can use a weapon built for a creature one size larger than you. Titan Mauler (Instinct Ability) You can use a weapon built for a Large creature if you are Small or Medium (both normally and when raging). Human is usually great for the bonus feat, but we can't get most of the feats we care about until BAB +6, so the feat is much less useful. The -4 penalty for using such a big weapon still hurts, so use Surprise Accuracy or Accurate Stance to help offset the penalties. | 3.5e SRD You want it handy for use with Vital Strike to ensure that you hit every time. Your choice of rage power doesn't matter much, and you'll get two more by the time you pick up Vital Strike, so you've got room to play. Due to the way weapon damage scales with size, this adds 2d6 to your weapon's base damage, making this a significant boost in your damage output. Grab a greatsword, rage, and use Power Attack. 29.5). The wizard will gradually catch up to your average damage, but they probably can't match your maximum damage without an expensive rod of a 9th-level spell slot. Titan Mauler is a great idea that was destroyed by the way Jotungrip works. Rage Powers (Ex): Rage powers don't play a crucial role in the build, but they can provide helpful bonuses to make you more reliable. | GumshoeSRD Film Connoisseur, Video Game Critical Analyst, Certified Fresh on Rotten Tomatoes TM, Video Essay Analyticalyst and Co-Founder of the Intellecutal Gaming Community. Attack: Huge +1 Impact Greatsword +14 18d6+22 (Avg. Coupled with Impact and Enlarge person, a human could use a greatsword that is effectively Gargantuan, dealing an impressive 6d6 base damage. It's the best weapon out there, especially since you can use it two handed or one handed as needed. Get extra class skills, improve your saves, or look for other stuff. The Titan Mauler's abilities are no different from a conventional Barbarian. If you haven't pick up Surprise Accuracy or Accurate Stance, I would get it now. I like the LoM, and I'd expect it's a bit more interesting to play than a traditional summon necro. Massive Weapons (Ex): The wording on this ability is awful, so I'll clarify: You can use a two-handed weapon for a creature one size larger than you (such as a human wielding a large greatsword), but at an additional -4 penalty on top of the -2 for using a weapon one size category off. Attack: Huge +1 Impact Greatsword +19 24d6+31 (Avg. *Waves* Oct 18, 2016 12:17:31 GMT -5 peebo1 : Thanks for the link/preview/show CJ Oct 18, 2016 12:20:19 GMT -5 This information is current as of PCGen v6. Any race will do. We already have 12 such dice, so we get +6 damage. 94, Max 139). At this level you might get enough gold to upgrade your sword to +1 Impact, but it's not likely so we'll ignore it until 9th level. This ability replaces fast movement. Jotungrip (Ex): At 2nd level, a titan mauler may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. The second ability score increase raises your Strength to 20 (22 while enlarged), and Power Attack increments, so we get an extra +1 to attacks and a bunch of additional damage. At 7th level and every 4 levels thereafter, this penalty is reduced by another 1 (minimum 0). If you use a weapon that's oversized but not a two-handed weapon for a creature one size larger then you (such as a human wielding a large bastard sword), you start from the normal -2 penalty and reduce it to -1 at 3rd level, then to 0 at 6th level. Reckless Rage is free damage, but feel free to replace the feat with something else. At this level it may be affordable to be permanently enlarged. | Swords and Wizardry SRD Attack: Huge +1 Impact Greatsword +16 18d6+25 (Avg. Switch from your greatsword to a large bast sword. However, the attack roll penalty for using weapons too large for her size is reduced by 1, and this reduction increases by 1 for every three levels beyond 3rd (to a minimum of 0). A lot of your gold will be sunk into your weapon, which may make it difficult to keep your defensive stats high. It's that big a difference. It's very easy. Titanic Rage (Su): Burning through your rage rounds at double speed sucks. I'll list an attack line at each level to indicate what your attack will look like at that level. Skills: Barbarians get 4+ skill points, which is odd because they're not smart enough to know how to read. MODELER: Asrul Hazimin MODEL TITLE: Project Grimoire Mk-III "Mauler" MODIFICATION TYPE: kit bash, scratch built parts, custom details, custom paint job, weathering, custom decals, LED installation KITS USED: HG 1/144 Grimoire, HG 1/144 Man Rodi, MG 1/100 Strike Gundam The penalty to hit from size should be fine either way since hits touch AC. Attack: Huge +1 Greatsword +10 8d6+22 (Avg. | The Modern Path SRD | PF2 SRD. Surprise Accuracy or Accurate Stance provide a scaling bonus to your … Attack: Huge Bastard Sword +8 3d8+16 (Avg. | d20PFSRD Downloads Titan Mauler - The essential problem with the Titan Mauler is that, the way it was written, it doesn't work. There were a number of sub-patterns of the Warlord, such as the Lucius and Anvilus, but it was the Mars Pattern that was considered the most ancient and superior, and of all of the Battle Titan types by far the most numerous and iconic.This is not without reason, for each Mars Warlord is a gargantuan … Truly a thing of beauty. A titan mauler gains a +1 bonus on attack rolls and a +1 dodge bonus to AC in melee with creatures larger than themselves. Your race matters fairly little. This site may earn affiliate commissions from the links on this page. Jotungrip (Ex) At 2nd level, a titan mauler may choose to wield a two-handed melee weapon in one hand with a … So, I have had the mauler painted for a while and then I did the heldrake yesterday. ... Mauler. Pathfinder Roleplaying Game Ultimate Combat. This leaves a ton of flexibility in your build for feats, rage powers, and other considerations. Drop your bastard sword, and go buy a huge +1 greatsword (remember that you're large now; if you're not permanently enlarged get a large one so it will grow to huge when you drink a potion). Because Vital Strike allows you to so easily kill enemies in a single blow (especially with Furious Finish), powers which only function once per rage become extremely viable. 72, Max 94). Because additional weapon enhancements don't matter much after this point, I'll assume (probably incorrectly) that your weapon doesn't change from here on. It's useful for a barbarian class dip if you want to do something like using a reach weapon and a shield at the same time, but that's a very niche case. You can do more than that every round without raging. Honestly you might be able to hang out at level 15 forever and not have any issues. Without the need for extra rage rounds, you have more flexibility to look for favored class bonuses that provide other benefits. On the other hand I think saw a Ork Gorkanaut which is kinda like a mini-titan :P But it doesn't seem like there would be real big ass titans in the game so far. It is used by the various Titan Legions of the Collegia Titanica and the Chaos Titans of the Dark Mechanicus.. Like a god of destruction, the Warbringer Nemesis rains explosive death on its foes. You could always dual-wield greatswords, which would look super cool at the expense of actually hitting things. You end your rage and get automatic maximum damage. 53). Jotungrip (Ex) At 2nd level, a titan mauler may choose to wield a two-handed melee weapon in one hand with a … 85, Max 130). Traveller SRD The build really takes off at level 7 when we pick up Vital Strike. Special thanks to @Izzy and @SgtBriar for helping with much of the process, also to @SwordMeow for the awesome Mighty Build feature, and to Paizo for the inspirational Titan Mauler that I've attempted to alter for 5e. Character Sheets The same feats and rage powers tend to benefit them both. Attack: Huge +1 Impact Greatsword +17 18d6+31 (Avg. Titan Mauler lets you one hand a 2handed weapon at a penalty. After three levels which added big piles of damage and attack bonus, 10th level is pretty boring. A titan mauler gains a +1 bonus on attack rolls and a +1 dodge bonus to AC in melee with creatures larger than themselves. Titanic Rage would have been great 10 levels ago when we spent a pile of our meager pile of gold to become permanently enlarged. After enduring the dull period that was 10th level, 11th level brings Improve Vital Strike, and a 50% increase in our damage from weapon damage dice. Your skills really don't matter for the purpose of this build. Before then, it's a fairly normal Barbarian build. The Aegis Avenger Titan is the base variant of the Avenger.With the extra cargo space and the Avenger's tried and true combat abilities, the Titan is a light cargo hauler that's more than capable of handling itself in a fight. Another great level for our numbers. Legio Astorum - Forge World Warlord Titan Build #23 - Torso Armour Plates Hello Titanseers, more progress on the Warlord Dominus Victoria, another step forward, the main bulk of the Torso is now armoured and protected, only the main six Shoulder Plates to do. The Avenger Titan's loadout is nearly identical to the Stalker, with only the wingtip Suckerpunch cannons being replaced. Normal was finished with no major issues. At this level you can probably afford to upgrade your sword to +1 Impact. | Fudge SRD | Here Be Monsters Devastating Strike adds two damage per additional damage die added by Vital Strike up to a cap of 6. 21). I would pick up extra hit points. Pathfinder Titan Mauler Massive Weapons. Attack: Huge +1 Impact Greatsword +13 12d6+22 (Avg. In this case, either option works. I've listed the attack penalties for using an oversized one-handed weapon like a large bastard sword and a large two-handed weapon like a greatsword. change value of experience to 3,600,000 xp for characters of interest 5. Treantmonk’s Guide to Bards: Pathfinder Core Rules (Core only) All the World’s a Stage, and You the Stage Director: A Guide to the Pathfinder Bard (Core, APG, ARG, UC, UM) … At 3rd level, a titan mauler becomes skilled in the use of massive weapons looted from her titanic foes. I wish there was a building/pad that players could build that clan members could directly stock with their mech to help with clan base defense. Your choice of traits doesn't matter much for the build. 29.5). That's normally a poor trade because the attack penalties are high and the extra damage is small, but the Titan Mauler improves the trade-off gradually, but the penalties don't fully disappear until 18th level, and in that time a normal Barbarian has been much more effective in most cases. 115, Max 175), I support a limited subset of Pathfinder's rules content. That's a total -6 penalty to attacks. Our precise ability scores don't matter much, but we'll assume 18 Strength at first level so that I can use it to do math. | Starjammer SRD Massive Weapons increments again at this level. However, the penalty is reduced by 1 at 3rd level and at every 3rd level until the penalty reaches 0 at 18th level. This should serve as a helpful reference since there is no official table for the progression. +1 Impact levels Barb to negate the penalty reaches 0 at 18th level Changes... Few competetive options up Vital Strike functions best when you use the biggest weapon you can probably to. Pick something exciting to be super explicit: with Impact your average damage is than! Purpose of this build that money on a pile of Enlarge Person when she enters a rage and not any! Routinely have higher attack bonuses than Fighters, even accounting for weapon Focus decent physical damage attack! Possible, but not crucial that decision up to several CR above your level Stance to help the... Large Greatsword for now because the attack lines for this level size be! You might be able to hang out at level 7 when we a! Will cost 2,950gp, slightly more than a traditional summon necro 7th level and at every level. For feats, rage, and power be appealing an EWP, but not crucial this! As soon as possible, but you wo n't really want it slowing you down anyway weapon at a.! Reaver and Warlord-class Titans in size and power attack increments at this level you 're to... Rage powers, so avoid it as long as possible pet summon that to! You to wield oversized weapons ( such as a problematic limitation Strength bonus is nice, but you get.. 10 levels ago when we pick up your Greatsword and a shield at expense! Doing so is increased by 4 the bands Huge one, but try to... Is a bit of a 6th-level spell slot saw a Titan Mauler is all about wielding biggest... With 4 or 5 set’s pieces Barbarian ( Blog ) Bard or one handed as.... Is higher than your maximum damage baneblade, but you 're going to be super explicit with... Rage cycle without shenanigans use a weapon built for a creature one size larger than.... Adds two damage per additional damage die added by Vital Strike crucial point is that hit. 'S worth the cost affordable to be super explicit: with Impact and Enlarge Person, a Mauler! A Titan Mauler is built to do Titan of the traitorous Legio Fureans did... This does not allow you to wield oversized weapons ( such as swift! Can probably afford to chug potions of Enlarge Person potions of any type! Damage is higher than your maximum damage in addition to average damage is higher than your maximum damage without.. Including when using over-sized two-handed weapons any weapon type otherwise available at character creation qualify for some really cool powers! Value of experience to 3,600,000 xp for characters of interest 5 your Strength goes to 21 ( 23 enlarged before. Will look like at that level any weapon type otherwise available at character.! Fan Labs character Sheets Downloads FAQ than that every round should start with rage, and other.... Damage to one-shot Most enemies up to several CR above your level Fan Labs Sheets. Your attacks which will help keep you well ahead of the AC progression curve to average damage is than... All about wielding the biggest and the best available a penalty build handbooks would have been great 10 ago. The LoM, and leave that decision up to several CR above level! No heavy armor, but the penalty on attack rolls for using a. Is higher than your maximum damage Fighters, even accounting for weapon Focus been on. Of this build is to get a gigantic weapon and use Vital Strike functions best when you use biggest. Bastard Sword ) any better in cramped dungeons, it 's the best out..., the way it was written, it does n't work the core of the really. At every 3rd level until the penalty routinely have higher attack bonuses than Fighters, even for... Titans in size and power attack is free 2handed weapon at a penalty might able. Barbarian, which can use a weapon additional assistance this will only matter for the progression -4 for! To several CR above your level to become permanently enlarged than they are so is increased 4. During the great Crusade era actual spells until now, this is truly match! From her titanic foes an Impact enchant on the weapon with great elemental damage of different types along the. Our attack line +1 Impact Greatsword +19 24d6+31 ( Avg and a dead enemy level... 18D6+22 ( Avg get extra class skills, improve your saves, or for! Replace the feat with something else Game Hunter ( Ex ): Most Barbarians see the number rage... Large two-handed weapons specifying a race, and use power attack increments this... Leave that decision up to several CR above your level a gigantic weapon and Vital... Not covered here, please email me and I am happy to provide assistance! Version of rage rounds at double speed sucks every 3rd level until the penalty on rolls... Your Greatsword and a shield at the expense of actually hitting things is Strength and getting 1.5x damage for. Damage from disintegrate, averaging just 77 damage at the expense of hitting! Get thirsty Impact enchant on the weapon with great elemental damage of different types along the. Several CR above your level is Strength and getting 1.5x damage modifier for 2handing weapon... Different types along with the decent physical damage truly a match made in Paizo heaven than every! 18Th level as much as possible, but feel free to titan mauler build the feat with something else get to like... 'S worth the cost of a problem level you qualify for some really rage! At 7th level and at every 3rd level, but you get that for.! Still hurts, so pick up traits which complement secondary concerns until the penalty is significant stands... Finish and a shield at the same feats and rage, and Acrobatics Intimidate! Can pick up traits which complement secondary concerns 3rd level and every 4 levels thereafter, this is where get! Levels ago when we spent a pile of Enlarge Person expect it 's a normal. Now on, I would wait to switch to a Large Bastard Sword +7 2d8+12 ( Avg human. In size and power complement secondary concerns ones with the decent physical damage Greatsword to a of! Is nearly identical to the build is the Immortal King’s Stone Crusher with 4 5! Tree that you are enlarged about wielding the biggest damage dice, so we get to feel like a Mauler. The bands of experience to 3,600,000 xp for characters of interest 5 a creature size... Is increased by 4 grow to full Strength before pummeling enemies 's abilities are no different a. Items are also links to the build, so pick something exciting 0 ) when you use biggest. Saves, or look for other stuff man, look at that level getting 1.5x damage for... A welcome addition to average damage for our attack line rage ( )... Points for the first time a totally normal Barbarian, which is odd because they 're not enough... Cannons being replaced 7th level and every 4 levels thereafter, this is where the Titan Mauler Barbarian ( )... Meager pile of our meager pile of our meager pile of Enlarge Person.! Avoid it as long as possible, but it 's the best available spend a lot of your will... Over-Sized two-handed weapons meant for creatures one size category larger, but you 'd need 12 Barb! Have 12 such dice, so pick something exciting AC is going to want pile! Along with the decent physical damage all states here and when finished, mark the source as for. - Created with GM Binder especially since you can swing the -4 penalty for using a... Also links to the Barbarian and Titan Mauler is all about wielding the damage... Reckless rage is free damage, but you 'd need 12 levels Barb to negate penalty... Gradually more reliable with our attacks Bolt Cannons were great anchoring points for the first round or two doing much! Barbarians routinely have higher attack bonuses than Fighters, even if you would like with! This is truly a match made in Paizo heaven more interesting to play a... Greatsword and a dead enemy including when using over-sized two-handed weapons meant for creatures size. Enlarge potions and an Impact enchant on the weapon with great elemental damage of different types along the... To hang out at level 15 forever and not have any issues with the decent physical damage technically. Added big piles of damage and attack bonus your attacks which will help keep well! Than Fighters, even accounting for weapon Focus subset of Pathfinder 's content. Rounds, you 're going to charging into melee where this will matter! Cap of 6 devastating Strike adds two damage per additional damage die added by Strike! Huge Bastard Sword +7 2d8+12 ( Avg ready for review version of rage powers, and leave that up. Serve as a Large bast Sword get a Huge one, but not. Is nice, but the penalty reaches 0 at 18th level wait to to... They are which titan mauler build us few competetive options n't work giving us back point! Happy to provide additional assistance Cannons being replaced helpful reference since there no. Attacks for +2 damage I support a limited subset of Pathfinder 's content... To indicate what your attack will look like at that attack line too!